Annette Amaral

Annette Amaral

I'm Annette Amaral — a product design leader based in the San Francisco Bay Area, with 18+ years of experience across UI/UX, visual design, branding, and people management. My career started in the craft: building mobile apps, retail websites, and brand identities for clients across industries. That foundation — combined with a B. Architecture degree from Cal Poly, SLO — gave me a deep intuition for space, systems, and how humans move through them.

I work AI-forward across my entire design process — from research and synthesis to prototyping and shipping. I use tools like Claude, Figma Make, and NotebookLM to move faster and think deeper.

When I'm not designing, you'll find me sailing the bay, exploring California with our furry crew, or traveling somewhere new — ideally with good food and great history.

"Good design solves hard problems. Great design does it in a way that's felt by the people it touches — and built by teams who are empowered to do their best work."
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Career Timeline

18+ years of design leadership across startups, agencies, and global tech companies.

Meta

Product Design Manager

2021 – Present 5 years

Leading design across experimentation, localization, and accessibility — managing up to 10 designers across 4 product areas. Drove $147M+ in business impact, secured $25.9M in EAA compliance funding, and built Meta's Inclusive Design curriculum.

Meta

Product Design Lead

2018 – 2021 3 years

Led design for Meta's localization and communication platforms at global scale. Architected the computer-assisted translation platform (20% → 73% source-word coverage) and shipped the COVID-19 Symptom Survey Map in under 24 hours.

Revel Systems

Lead Product Designer

2016 – 2018 2 years

Led end-to-end redesign of the Back Office and iOS onboarding experience for Revel's point-of-sale platform, with measurable gains in operator efficiency and sign-up completion.

LaunchBadge

Senior UI/UX Designer

2015 – 2016 1 year

Established the design practice at LaunchBadge, leading UX across mobile, web, and enterprise client projects from discovery through launch.

Flagship Creative

UI/UX Designer

2012 – 2015 3 years

UI/UX design for mobile apps, websites, and branding across a diverse client portfolio.

Sports Warehouse

UI/UX & Graphic Designer

2008 – 2012 4 years

UI/UX and visual design across the Sports Warehouse group of companies.

Let's create something
great together.